Elves appear much as humans although have tendencies towards consistently tanned skin tones, angular features, dark hair and a minimal to no facial hair among males. Elves consider themselves to the original inhabitants of the area and all other races are interlopers from some far off, ancient land. While this belief has occasionally lead to conflict between more militant elves and humans it hasn’t stopped any number of half-elves from being born. The vast majority of elves feel that the stories are true, but see other races as needing guidance rather than as enemies.
Spiritually the elves don’t worship the gods of humans but rather revere the spirits of nature that exist in all things. Among the most important spirits are Kalag, Xers and Gorbe. These three are considered by elves to be the three great spirits that help to shape and protect the world. They take the forms of a raven, bear and lynx respectively when they appear to mortals.
Elven architecture is usually formed of intricately grown and nurtured living elements such as trees, shrubs and other plants rather than cut lumber or stone. While not unwilling to use stone and lumber in general elves due to their exceptionally long life spans have the option of taking the time to growing trees into specific shapes and forms.
When using non-living materials to build elves have a preference towards finely finishing and fitting, as well as smooth flowing lines that mimic their preferred natural environments. When living in villages and Pegbarrow this usually is limited to interior decoration of their homes and work places, or their furnishings.
Male names: Awrang, Azad, Azerm, Fariborz, Fruhar, Jahangeer, Kianoosh, Kiumars, Mehrak, Rustam
Female names: Forozan, Gulshan, Mahdokht, Murwarid, Neelab, Negeen, Pari, Parand, Noushin, Sholah